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	<title>Comments for Inedible Blog</title>
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	<link>http://www.inediblesoftware.com/blog</link>
	<description>this stuff is inedible</description>
	<lastBuildDate>Thu, 21 Jul 2011 18:46:36 +0000</lastBuildDate>
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		<title>Comment on UIScrollView Paging Hack by Theo</title>
		<link>http://www.inediblesoftware.com/blog/2009/04/05/uiscrollview-paging-hack/comment-page-1/#comment-220</link>
		<dc:creator>Theo</dc:creator>
		<pubDate>Thu, 21 Jul 2011 18:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=124#comment-220</guid>
		<description>If you change scrollViewDidEndDragging to:

- (void)scrollViewDidEndDragging:(UIScrollView *)_scrollView willDecelerate:(BOOL)decelerate {
if(!decelerate)
[self snapToPosition:_scrollView];
}

It seems to be a lot cleaner. That way the scrollViewDidDecelerate deals with when the scroll view is flicked and the scrollViewDidEndDragging deals with when the user doesn&#039;t flick.

Minor change to fix some unstable behaviour and conflict between the two methods that I thought might be useful to share. Really helpful otherwise. Thanks</description>
		<content:encoded><![CDATA[<p>If you change scrollViewDidEndDragging to:</p>
<p>- (void)scrollViewDidEndDragging:(UIScrollView *)_scrollView willDecelerate:(BOOL)decelerate {<br />
if(!decelerate)<br />
[self snapToPosition:_scrollView];<br />
}</p>
<p>It seems to be a lot cleaner. That way the scrollViewDidDecelerate deals with when the scroll view is flicked and the scrollViewDidEndDragging deals with when the user doesn&#8217;t flick.</p>
<p>Minor change to fix some unstable behaviour and conflict between the two methods that I thought might be useful to share. Really helpful otherwise. Thanks</p>
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	<item>
		<title>Comment on UIScrollView Paging Hack by Roland</title>
		<link>http://www.inediblesoftware.com/blog/2009/04/05/uiscrollview-paging-hack/comment-page-1/#comment-219</link>
		<dc:creator>Roland</dc:creator>
		<pubDate>Mon, 04 Jul 2011 02:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=124#comment-219</guid>
		<description>Hi,

Thanks for the post. I found it extremely useful. The current design implies that the width of the view is twice that of the images or whatever uiview. In my case, I needed to make the center view large, hence making the left and right placeholders are smaller. Here&#039;s the math that works: (monotouch C#)

float messageWidth = 550f, scrollerWidth = 1024f,
  initialOffset = (1024f-550f)/2f;

svMessagesView.Scrolled += delegate(object sender, EventArgs e) {
UIScrollView s = (UIScrollView)sender;
float offset = s.ContentOffset.X/(scrollerWidth/initialOffset/2f);
				CGAffineTransform transform = CGAffineTransform.MakeTranslation(offset, 0);
				messageContainer.Transform = transform;
};


initialOffset - are the widths of the slices on the sides.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Thanks for the post. I found it extremely useful. The current design implies that the width of the view is twice that of the images or whatever uiview. In my case, I needed to make the center view large, hence making the left and right placeholders are smaller. Here&#8217;s the math that works: (monotouch C#)</p>
<p>float messageWidth = 550f, scrollerWidth = 1024f,<br />
  initialOffset = (1024f-550f)/2f;</p>
<p>svMessagesView.Scrolled += delegate(object sender, EventArgs e) {<br />
UIScrollView s = (UIScrollView)sender;<br />
float offset = s.ContentOffset.X/(scrollerWidth/initialOffset/2f);<br />
				CGAffineTransform transform = CGAffineTransform.MakeTranslation(offset, 0);<br />
				messageContainer.Transform = transform;<br />
};</p>
<p>initialOffset &#8211; are the widths of the slices on the sides.</p>
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	<item>
		<title>Comment on Shotgun Free Released! by eddie</title>
		<link>http://www.inediblesoftware.com/blog/2009/02/26/shotgun-free-released/comment-page-1/#comment-218</link>
		<dc:creator>eddie</dc:creator>
		<pubDate>Tue, 29 Mar 2011 22:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=26#comment-218</guid>
		<description>Apple doesn&#039;t announce ahead of time when they are releasing certain products, but in the past they have released the next generation phone at the Apple Worldwide Developer Conference (WWDC) in June. So if there is going to be a new phone, it&#039;s a good bet it&#039;ll be released then.</description>
		<content:encoded><![CDATA[<p>Apple doesn&#8217;t announce ahead of time when they are releasing certain products, but in the past they have released the next generation phone at the Apple Worldwide Developer Conference (WWDC) in June. So if there is going to be a new phone, it&#8217;s a good bet it&#8217;ll be released then.</p>
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	<item>
		<title>Comment on Shotgun Free Released! by Iphone 5</title>
		<link>http://www.inediblesoftware.com/blog/2009/02/26/shotgun-free-released/comment-page-1/#comment-217</link>
		<dc:creator>Iphone 5</dc:creator>
		<pubDate>Sun, 27 Mar 2011 11:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=26#comment-217</guid>
		<description>correct ive just had my birthday and i wan an iphone four but i have heard that the iphone five is coming out this year, so when is it coming out? and, is it that modest iphone i heard about or will it be usual dimension?</description>
		<content:encoded><![CDATA[<p>correct ive just had my birthday and i wan an iphone four but i have heard that the iphone five is coming out this year, so when is it coming out? and, is it that modest iphone i heard about or will it be usual dimension?</p>
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	<item>
		<title>Comment on UIScrollView Paging Hack by Mark</title>
		<link>http://www.inediblesoftware.com/blog/2009/04/05/uiscrollview-paging-hack/comment-page-1/#comment-215</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Sun, 06 Mar 2011 01:33:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=124#comment-215</guid>
		<description>For me it works pretty well, but when the parameter &quot;decelerate&quot; is YES, it doesn&#039;t snap.
The parameter &quot;decelerate&quot; is YES when you drag fast then release your finger to let the scrollView scroll alone with the inertial scrolling.
How do I miss to make it work in any case?</description>
		<content:encoded><![CDATA[<p>For me it works pretty well, but when the parameter &#8220;decelerate&#8221; is YES, it doesn&#8217;t snap.<br />
The parameter &#8220;decelerate&#8221; is YES when you drag fast then release your finger to let the scrollView scroll alone with the inertial scrolling.<br />
How do I miss to make it work in any case?</p>
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	<item>
		<title>Comment on UIScrollView Paging Hack by Praveen</title>
		<link>http://www.inediblesoftware.com/blog/2009/04/05/uiscrollview-paging-hack/comment-page-1/#comment-214</link>
		<dc:creator>Praveen</dc:creator>
		<pubDate>Fri, 04 Mar 2011 11:18:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=124#comment-214</guid>
		<description>Can you please tell me how to implement paging with 8 uiviews per page and also having the ui being more responsible.</description>
		<content:encoded><![CDATA[<p>Can you please tell me how to implement paging with 8 uiviews per page and also having the ui being more responsible.</p>
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	<item>
		<title>Comment on UIScrollView Paging Hack by Peter</title>
		<link>http://www.inediblesoftware.com/blog/2009/04/05/uiscrollview-paging-hack/comment-page-1/#comment-205</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 09 Dec 2010 18:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=124#comment-205</guid>
		<description>works flawlessly, with little modification you can set any paging size you want.

ludo: if u want your images in middle of screen u need to set right positions for images in contentView, considering your new paging size</description>
		<content:encoded><![CDATA[<p>works flawlessly, with little modification you can set any paging size you want.</p>
<p>ludo: if u want your images in middle of screen u need to set right positions for images in contentView, considering your new paging size</p>
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	<item>
		<title>Comment on Shotgun Duel Submitted to Apple by Katy Be Waters</title>
		<link>http://www.inediblesoftware.com/blog/2010/09/15/shotgun-duel-submitted-to-apple/comment-page-1/#comment-187</link>
		<dc:creator>Katy Be Waters</dc:creator>
		<pubDate>Thu, 14 Oct 2010 23:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=449#comment-187</guid>
		<description>I absolutely love this app.! It is so much fun!
I integrated the use of this app. into my exercise routine. When i showed it to my physical therapist, she was impressed  and told me to continue using it. I am happy to oblige!!

Now, I look forward to a SHOTGUN DUEL!!</description>
		<content:encoded><![CDATA[<p>I absolutely love this app.! It is so much fun!<br />
I integrated the use of this app. into my exercise routine. When i showed it to my physical therapist, she was impressed  and told me to continue using it. I am happy to oblige!!</p>
<p>Now, I look forward to a SHOTGUN DUEL!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Shotgun Free Released! by Phillip</title>
		<link>http://www.inediblesoftware.com/blog/2009/02/26/shotgun-free-released/comment-page-1/#comment-171</link>
		<dc:creator>Phillip</dc:creator>
		<pubDate>Tue, 20 Jul 2010 04:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=26#comment-171</guid>
		<description>Fun they need a machine gun you just shake rapidly to fire</description>
		<content:encoded><![CDATA[<p>Fun they need a machine gun you just shake rapidly to fire</p>
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	<item>
		<title>Comment on Shotgun Free Released! by Rick</title>
		<link>http://www.inediblesoftware.com/blog/2009/02/26/shotgun-free-released/comment-page-1/#comment-169</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Tue, 29 Jun 2010 10:04:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.inediblesoftware.com/blog/?p=26#comment-169</guid>
		<description>I couldn&#039;t figure out how to fire it. Doh. Otherwise, silly but cool.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t figure out how to fire it. Doh. Otherwise, silly but cool.</p>
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